Initial import
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unit GameInitialize;
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{$mode objfpc}{$H+}
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{$ifndef ANDROID}{$fatal Android-only architecture probe; there is no desktop target}{$endif}
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interface
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implementation
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uses CastleWindow, GameViewMain;
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var Window: TCastleWindow;
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procedure Initialize;
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begin
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Window.Container.View := TProbeView.Create(Application);
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end;
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initialization
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Application.OnInitialize := @Initialize;
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Window := TCastleWindow.Create(Application);
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Application.MainWindow := Window;
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end.
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